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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 | 84x 84x 84x 84x 2869x 84x 82x 84x 42x 84x 28x 28x 6x 6x 6x 6x 22x 22x 84x 44x 44x 44x 44x 1x 1x 44x 21x 21x 21x 21x 21x 21x 21x 19x 19x 2x 21x 21x 21x 21x 4x 17x 17x 23x 23x 23x 23x 23x 23x 23x 23x 23x 3x 3x 20x 20x 23x 5x 2x 18x 2x 2x 2x 16x 2x 10x 10x 9x 10x 8x 8x 8x 9x 9x 8x 2x 8x 8x 8x 2x 8x 7x 7x 11x 8x 2x 5x 5x 5x 5x 5x 1x 1x 4x 4x 5x 5x 84x | import { ComponentInternalInstance } from '../component' import { SuspenseBoundary } from './Suspense' import { RendererInternals, MoveType, RendererElement, RendererNode, RendererOptions, traverseStaticChildren } from '../renderer' import { VNode, VNodeArrayChildren, VNodeProps } from '../vnode' import { isString, ShapeFlags } from '@vue/shared' import { warn } from '../warning' import { isHmrUpdating } from '../hmr' export type TeleportVNode = VNode<RendererNode, RendererElement, TeleportProps> export interface TeleportProps { to: string | RendererElement | null | undefined disabled?: boolean } export const isTeleport = (type: any): boolean => type.__isTeleport const isTeleportDisabled = (props: VNode['props']): boolean => props && (props.disabled || props.disabled === '') const isTargetSVG = (target: RendererElement): boolean => typeof SVGElement !== 'undefined' && target instanceof SVGElement const resolveTarget = <T = RendererElement>( props: TeleportProps | null, select: RendererOptions['querySelector'] ): T | null => { const targetSelector = props && props.to if (isString(targetSelector)) { Iif (!select) { __DEV__ && warn( `Current renderer does not support string target for Teleports. ` + `(missing querySelector renderer option)` ) return null } else { const target = select(targetSelector) Iif (!target) { __DEV__ && warn( `Failed to locate Teleport target with selector "${targetSelector}". ` + `Note the target element must exist before the component is mounted - ` + `i.e. the target cannot be rendered by the component itself, and ` + `ideally should be outside of the entire Vue component tree.` ) } return target as any } } else { Iif (__DEV__ && !targetSelector && !isTeleportDisabled(props)) { warn(`Invalid Teleport target: ${targetSelector}`) } return targetSelector as any } } export const TeleportImpl = { __isTeleport: true, process( n1: TeleportVNode | null, n2: TeleportVNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, isSVG: boolean, slotScopeIds: string[] | null, optimized: boolean, internals: RendererInternals ) { const { mc: mountChildren, pc: patchChildren, pbc: patchBlockChildren, o: { insert, querySelector, createText, createComment } } = internals const disabled = isTeleportDisabled(n2.props) let { shapeFlag, children, dynamicChildren } = n2 // #3302 // HMR updated, force full diff if (__DEV__ && isHmrUpdating) { optimized = false dynamicChildren = null } if (n1 == null) { // insert anchors in the main view const placeholder = (n2.el = __DEV__ ? createComment('teleport start') : createText('')) const mainAnchor = (n2.anchor = __DEV__ ? createComment('teleport end') : createText('')) insert(placeholder, container, anchor) insert(mainAnchor, container, anchor) const target = (n2.target = resolveTarget(n2.props, querySelector)) const targetAnchor = (n2.targetAnchor = createText('')) if (target) { insert(targetAnchor, target) // #2652 we could be teleporting from a non-SVG tree into an SVG tree isSVG = isSVG || isTargetSVG(target) } else Iif (__DEV__ && !disabled) { warn('Invalid Teleport target on mount:', target, `(${typeof target})`) } const mount = (container: RendererElement, anchor: RendererNode) => { // Teleport *always* has Array children. This is enforced in both the // compiler and vnode children normalization. if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) { mountChildren( children as VNodeArrayChildren, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) } } if (disabled) { mount(container, mainAnchor) } else if (target) { mount(target, targetAnchor) } } else { // update content n2.el = n1.el const mainAnchor = (n2.anchor = n1.anchor)! const target = (n2.target = n1.target)! const targetAnchor = (n2.targetAnchor = n1.targetAnchor)! const wasDisabled = isTeleportDisabled(n1.props) const currentContainer = wasDisabled ? container : target const currentAnchor = wasDisabled ? mainAnchor : targetAnchor isSVG = isSVG || isTargetSVG(target) if (dynamicChildren) { // fast path when the teleport happens to be a block root patchBlockChildren( n1.dynamicChildren!, dynamicChildren, currentContainer, parentComponent, parentSuspense, isSVG, slotScopeIds ) // even in block tree mode we need to make sure all root-level nodes // in the teleport inherit previous DOM references so that they can // be moved in future patches. traverseStaticChildren(n1, n2, true) } else if (!optimized) { patchChildren( n1, n2, currentContainer, currentAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, false ) } if (disabled) { if (!wasDisabled) { // enabled -> disabled // move into main container moveTeleport( n2, container, mainAnchor, internals, TeleportMoveTypes.TOGGLE ) } } else { // target changed if ((n2.props && n2.props.to) !== (n1.props && n1.props.to)) { const nextTarget = (n2.target = resolveTarget( n2.props, querySelector )) if (nextTarget) { moveTeleport( n2, nextTarget, null, internals, TeleportMoveTypes.TARGET_CHANGE ) } else IEif (__DEV__) { warn( 'Invalid Teleport target on update:', target, `(${typeof target})` ) } } else if (wasDisabled) { // disabled -> enabled // move into teleport target moveTeleport( n2, target, targetAnchor, internals, TeleportMoveTypes.TOGGLE ) } } } }, remove( vnode: VNode, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, optimized: boolean, { um: unmount, o: { remove: hostRemove } }: RendererInternals, doRemove: Boolean ) { const { shapeFlag, children, anchor, targetAnchor, target, props } = vnode if (target) { hostRemove(targetAnchor!) } // an unmounted teleport should always remove its children if not disabled if (doRemove || !isTeleportDisabled(props)) { hostRemove(anchor!) if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) { for (let i = 0; i < (children as VNode[]).length; i++) { const child = (children as VNode[])[i] unmount( child, parentComponent, parentSuspense, true, !!child.dynamicChildren ) } } } }, move: moveTeleport, hydrate: hydrateTeleport } export const enum TeleportMoveTypes { TARGET_CHANGE, TOGGLE, // enable / disable REORDER // moved in the main view } function moveTeleport( vnode: VNode, container: RendererElement, parentAnchor: RendererNode | null, { o: { insert }, m: move }: RendererInternals, moveType: TeleportMoveTypes = TeleportMoveTypes.REORDER ) { // move target anchor if this is a target change. if (moveType === TeleportMoveTypes.TARGET_CHANGE) { insert(vnode.targetAnchor!, container, parentAnchor) } const { el, anchor, shapeFlag, children, props } = vnode const isReorder = moveType === TeleportMoveTypes.REORDER // move main view anchor if this is a re-order. if (isReorder) { insert(el!, container, parentAnchor) } // if this is a re-order and teleport is enabled (content is in target) // do not move children. So the opposite is: only move children if this // is not a reorder, or the teleport is disabled if (!isReorder || isTeleportDisabled(props)) { // Teleport has either Array children or no children. if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) { for (let i = 0; i < (children as VNode[]).length; i++) { move( (children as VNode[])[i], container, parentAnchor, MoveType.REORDER ) } } } // move main view anchor if this is a re-order. if (isReorder) { insert(anchor!, container, parentAnchor) } } interface TeleportTargetElement extends Element { // last teleport target _lpa?: Node | null } function hydrateTeleport( node: Node, vnode: TeleportVNode, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, slotScopeIds: string[] | null, optimized: boolean, { o: { nextSibling, parentNode, querySelector } }: RendererInternals<Node, Element>, hydrateChildren: ( node: Node | null, vnode: VNode, container: Element, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, slotScopeIds: string[] | null, optimized: boolean ) => Node | null ): Node | null { const target = (vnode.target = resolveTarget<Element>( vnode.props, querySelector )) if (target) { // if multiple teleports rendered to the same target element, we need to // pick up from where the last teleport finished instead of the first node const targetNode = (target as TeleportTargetElement)._lpa || target.firstChild if (vnode.shapeFlag & ShapeFlags.ARRAY_CHILDREN) { if (isTeleportDisabled(vnode.props)) { vnode.anchor = hydrateChildren( nextSibling(node), vnode, parentNode(node)!, parentComponent, parentSuspense, slotScopeIds, optimized ) vnode.targetAnchor = targetNode } else { vnode.anchor = nextSibling(node) vnode.targetAnchor = hydrateChildren( targetNode, vnode, target, parentComponent, parentSuspense, slotScopeIds, optimized ) } ;(target as TeleportTargetElement)._lpa = vnode.targetAnchor && nextSibling(vnode.targetAnchor as Node) } } return vnode.anchor && nextSibling(vnode.anchor as Node) } // Force-casted public typing for h and TSX props inference export const Teleport = TeleportImpl as any as { __isTeleport: true new (): { $props: VNodeProps & TeleportProps } } |